Abilities are character's powers which they use in LEGO Dimensions. With abilities, characters can solve puzzles within levels in order to progress the game, to reach inaccessible places, to obtain Minikits through replaying the levels and Gold Bricks in Hub Worlds.
Vehicles and gadgets also have abilities that can be used to solve certain parts of puzzles although there are some exclusive to them.
Some puzzles can only be solved with a character/vehicle/gadget that shares the right combination of abilities (for example, there is at least one puzzle where you need a vehicle with both Fly and Laser).
Due to many varieties of ability one character can have, below is the list of abilities in organized sections and their usage.
This section contains abilities that most characters, vehicles and gadgets commonly have.
Acrobat allows characters to perform acrobatic skill by swinging pole to pole, wall-jumping when approaching to blue and pink colored poles and walls, walking on tightropes and allows characters to double jump (or high jump) to areas that others cannot reach.
The interactibles use Wyldstyle's color scheme.
Boomerang allows characters to active Batarang Switches by throwing projectiles in a boomerang fashion.
The interactibles use Batman's color scheme.
Dive allows character to dive and breathe underwater to reach inaccessible areas.
Vehicles such as Aqua Watercraft have this ability but if the player character doesn't have Dive they will lose all their hearts if they leave the vehicle.
If you have a character or vehicle with Dive, attempt to dive into every pool of water you can find both in missions and world maps. Quite a number of hidden areas are underwater ones in a large number of locations.
Fix-It allows characters to fix broken LEGO objects highlighted with blue color.
Flying allows characters to have ability of flight to reach inaccessible places high up in the sky.
Flying vehicles such as the Joker's Chopper can also have this ability.
Grapple allows characters to pull down special Orange Handles, or use them to gain access to certain areas.
Hacking allows characters to hack into terminal. By hacking into terminal, players must finish a minigame (very similar to PAC-MAN) by activating certain number of chips in addition to avoiding enemies.
The interactible has Benny's color scheme.
Illumination allows characters to light up (or illuminate) dark places.
Characters like ACU Trooper have this ability.
Laser allows characters to fire a laser beam at Gold LEGO objects to melt it down or cut it out of shape. The red laser beam can be in any forms of energy such as proton beam fired by Peter Venkman, or the beam from Billy's Gauntlet.
Laser Ability can also allow characters to melt Ice LEGO Objects.
Vehicles such as K-9 Laser Cutter have this ability.
Scooby Fire Snack is the only gadget to give the user the Laser Ability.
Laser Deflector Ability
Laser Deflector allows characters to redirect laser in order to activate special laser switches or interact with Gold LEGO Objects.
Laser Deflector is the only gadget to have this ability.
Electricity allows characters to fire stream of pure electricity to power up Electric Coil.
Vehicles such as Electric Time Machine have this ability.
Magic allows characters to use their magic ability on highlighted LEGO objects with blue stars.
Silver LEGO Blowup Ability
Silver LEGO Blowup allows characters to destroy Silver LEGO objects by firing rockets, missiles or other means at them.
Vehicles such as Ultra Time Machine have this ability.
Homer's Taunt-o-Vision is the only gadget with this ability.
Sonar Smash Ability
Sonar Smash allows characters to destroy LEGO glass objects by shattering them with sound.
Vehicles such as Sonic Beam Gyrosphere have this ability.
Stealth allows characters to enter stealth mode by turning invisible or disguising to hide from security cameras' field of vision.
Scooby Ghost Snack is the only gadget to give the user their Stealth Ability.
Super Strength Ability
Super Strength allows characters to smash Cracked LEGO walls by using their strength. There's also Cracked LEGO surface on the ground that characters can smash on it or throw rock at them.
Super Strength Ability has a sub-ability called Super Strength Handles Ability, which allows the character to pull objects with an orange handle attached to them.
Mechs such as Samurai Mech have this ability.
Scooby Snack is the only gadget to give their Super Strength Ability.
Target allows characters to shoot at Bullseye LEGO Pieces with projectile.
Vehicles with colour changing bolts or spinning weapons can also do this.
This section contains abilities that only few characters, vehicles or gadgets have, or in some cases, only vehicles and gadgets share.
Big Transform Ability
Big Transform allows characters to turn into bigger version of their character, with added strength, by activating a special meter circled around their character portrait. When they revert back to normal, their meter can recharge to full so that they can use it again. Some characters, such as Cyborg, do not have a meter, and can remain in this bigger form indefinitely.
Character Changing Ability
Characters Changing allows characters to switch to other characters pertaining to their respective franchises at the players' wish. This ability, however, can only be activated if the player finishes a special level (like Level Pack characters) or mission (Like completing the quest).
Cursed Red LEGO Objects Ability
Cursed Red LEGO Objects allows characters to destroy special LEGO Objects, in this case Red LEGO Objects.
Dig allows characters to use Dig Spots by digging.
Vehicles such as Cyber-Wrecker have this ability.
Drone Mazes Ability
Drone Mazes allows characters to summon their drone to use Drone Mazes.
Freeze Breath Ability
Freeze Breath allows characters to freeze the enemies with their breath during combat.
Glide allow to characters to glide across the sky.
Grind Rails Ability
Grind Rails allows characters, as its name suggested, to grind rails; however, players need to gain momentum in order to perform the grind rail.
Growth allows characters to grow plants by spraying water on it.
Vehicles like Mystery Monster have this ability.
Gyrosphere Switches Ability
Gyrosphere Switches allows special vehicles to activate special switches by rolling on it.
Guardian allows vehicles and gadgets to follow the characters and attacks the enemies.
Hazard Cleaner Ability
Vehicles such as X-Streme Soaker can do this.
Hazard Protection Ability
Hazard Protection allows characters to immune to hazardous wastes that normally hurt other characters.
Heart Regen Ability
Heart Regen allows characters to regenerate lost hearts.
The Gold Heart Emitter is the only gadget to do this.
Intelligence Ability allows characters to interact with a special board and play a memory match card game to progress the game or solve puzzles.
Invulnerability allows characters to immune to all attacks that are thrown at them.
Only DC comics characters such as Wonder Woman, Supergirl and Superman have this ability permanently. Gamer Kid and Sonic the Hedgehog can activate this ability for a limited duration making him vulnerable when the timer runs out and until the ability is reactivated.
Magical Shield Ability
Magical Shield allows characters to cast an aura surrounds them that acts as a bubble shield.
Mind Control Ability
Mini Access Ability
Mini Access allows only characters with small size to access a hatch to enter a new area.
Pole Vault Ability
Pole Vault allows characters to create extra Twirl Poles with staff-like objects to unlock a special cage or create set of swing poles to traverse.
Rainbow LEGO Blowup AbilityRainbow LEGO Blow Up allows characters to destroy Rainbow LEGO objects by firing rockets, missiles, or other means at them. Characters can also build an object from the Rainbow LEGO pieces.
Relic Detector Ability
Relic Detector allows characters to detect hidden LEGO objects behind a pink aura.
Rope Swing Ability
Rope Swing allows characters to swing from one platform to another if the grapple point is placed upwards.
Shape Shift Ability
Shape Shift allows characters to change into their different form, and each form has its own unique abilities.
Slurp Access Ability
Slurp Access(Called Vent Access in earlier versions), just like Mini Access Ability, allows characters to use a special hatch to access a new area, in this case the vent.
The interactibles have Lumpy Space Princess's color scheme.
Special Attack Ability
Special Attack Ability allows only vehicles to have their own unique or special attacks, such as shooting venom, dropping bombs and throwing fireballs.
Speed allows characters to have additional speed to aid them in combat.
Vehicles like Street Shredder have this ability.
Sword Switch Ability
Sword Switch allows characters to insert a sword into certain switches.
Super Jump allows vehicles (and maybe characters), like its name suggested, to perform a super jump at a high distance.
Super Jump Ability has sub-ability called Jump, which is a lesser form of Super Jump, allows character to jump at lower distance.
Only some vehicles like Moto Bug can perform this ability
Tracking allows characters to track down LEGO objects by following set of footprints to find them.
Vine Cut Ability
Vine Cut allows characters cut down LEGO vines in certain areas.
Water Spray Ability
Water Spray allows character to fill up Fill Spray Switches by spraying water at it and extinguish fire by the same method.
Vehicles like Mystery Monster have this ability.
X-Ray Vision Ability
X-Ray Vision allows characters to see through behind Green LEGO Walls to solve puzzles within it.
This section contains abilities that only specific characters, vehicles or gadgets have because of their usage or being akin to specific franchises.
A-Team Master Build
Apparate Access Ability
Apparate Access allows only Harry Potter and Fantastic Beasts and Where to Find Them characters to use a special pad to perform an Apparition, which is a magical method of transportation in Harry Potter world, to teleport to the other location.
Arcade Dock Ability
Arcade Dock allows only Arcade Machine to access around 23 retro arcade games from the Midway Arcade game library. By reaching certain amount from each goal, the player will earn many studs depending on the medal status of Bronze, Silver and Gold.
BMO Docking Stations Ability
BMO Docking Stations allows only BMO, along with its alternate builds, to use docking stations and progress the game by playing BMO's games (Kompy's Kastle and Bug Battle), much like the Arcade Dock Ability.
Charge Transfer Ability
Chi allows only Legends of Chima characters to channel the power source of CHI (which is a powerful life and power source from the Land of Chima, based on the Chinese concept of chi) into the altar to activate. In order to obtain CHI, characters can draw from CHI Fountain or beat up enemies to obtain them.
Chi Ability has a second use: Chima characters can use CHI to power up and have Super Strength with a special meter circled around the characters. Once the meter runs out, the character can't CHI Up anymore until the meter recharged.
Detective Mode Ability
Diffindo allows only Harry Potter and Fantastic Beasts and Where to Find Them characters to cut through certain red walls, but players first need to shoot at it which enable them to cut it down.
Doctor Regenerate Ability
Fantastical Briefcase Ability
Fuse Box Ability
Fuse Box allows only Ethan Hunt to overload the electrical circus panel in order to progress. To do this, players must play a mini-game, where they have to guide a plug from one end to another end without hitting the walls or the spark reaches the plug.
Gremlin Transform Ability
Ghost Puzzles Ability
Ghost Trap Ability
Ghost Trap allows only Ghost Trap and Abby Yates, along with other female Ghostbusters to capture ghosts within it. Once the ghosts are captured, they can be placed in Containment Units to solve the puzzle or progress the game.
The interactibles have the color scheme of the Ghost Trap gadget.
High Security Access Ability
The interactibles have Batgirl's color scheme.
LEGO Constructs Ability
LEGO Constructs allows only Supergirl (in her Red Lantern form), Blossom, Bubbles and Buttercup to build LEGO Construct builds to interact with objects. In order to activate this ability, players need to find a translucent LEGO pad built like a lantern symbol.
Lock Picking Ability
Lock Picking allows only Newt Scamander to unlock padlocks by using Pickett, but players first need to complete the minigame. The minigame here is to push up all three pins by tracing sequences on the toy pad with Pickett.
Magno Gloves Ability
Master Build Ability
P.K.E. Meter Ability
P.K.E. Meter allows only Abby Yates to analyze the objects and find the ghosts hidden in these objects. In order to achieve this, players need to retrace the three colors' sequence (green, yellow and pink) in specific orders shown on their toy pad.
Parseltongue Doors Ability
Phone Home Ability
Portal Gun Ability
Scan Disguise Ability
Scan Disguise allows only Ethan Hunt to use a special station to scan for a specific outfit which can be used to disguise the character and access the security scan to progress the game or solve puzzles.
Skeleton Organ Port Ability
Spinjitzu AbilitySpinjitzu allows only Ninjago Characters to screw down certain switches called Screwjitzu Switch.
Spinjitzu Ability also allows them to preform a tornado-like combat move that renders the character invulnerable and sweeps enemies into the tornado. This move can be activated by a special meter circled around the character. When the meter runs out, the move can't be performed until the meter recharged by beating up enemies.
Suit Rip Ability
Suspend Ghost Ability
The original variant has the character maneuver the beam around to catch the ghosts with the analog stick while the new version is easier with a timed button press. The timed button press sequence in the new version, if timed right, players will instantly capture the ghosts without going through three timed button press sequences.
TARDIS Access Ability
TARDIS Access allows only The Doctor to enter inside the TARDIS interior, where players change The Doctor's incarnation, change the interiors of the TARDIS and the music via the In-TARDIS Entertainment.
TARDIS Travel Ability
TARDIS Travel allows only TARDIS and its rebuilds to travel across space and time by choosing a time period via accessing the interior of the TARDIS. The time period is automated when using this ability via TARDIS Pad.
Time Travel Ability
Truffle Shuffle Ability
Uniform Changing Ability
Uniform Changing allows only Chase McCain to change his outfit into his other outfits by selecting his outfit on the selection wheel. In order to access these outfit, you must unlock them by locating the booths that scattered throughout the hub world.
Vent Access Ability
The interactibles have Robin's color scheme.
Weapon Switch Ability
Weight Switch Ability
This section contains abilities that only vehicles can have, so abilities that vehicles also share with many characters and gadgets are excluded. This includes abilities for land, flying and water vehicles.
Accelerator Switches Ability
Accelerator Switches allows only land vehicles to activate a special type of treadmill to solve puzzles.
Tow Bar Ability
Tow Bar allows only land vehicles to destroy weak LEGO walls by attaching three grapple hooks on them and pulling them down. This ability is equivalent to Grapple Ability for playable characters such as Batman.
Cargo Hook Ability
Cargo Hook allows only flying vehicles to pick up an energy cells and place them on special switches to activate, or pick up any other cargo types.
Flight Dock Ability
Flight Dock allows only flying vehicles to power Jet Switch by docking on it. This ability is equivalent to Accelerator Switches for land vehicles.
Underwater Drone Ability
Underwater Drone allows only water vehicles to summon their drones to use Underwater Drone Mazes. This is similar to the Drone Ability for playable characters.
Only Year 2 rebuilds such as IMF Splorer currently have this ability.
Underwater Interactions Ability
Underwater Interactions allows only water vehicles to perform tasks underwater like activating special underwater docks, pick up special energy cells and place them into special switches, destroy weak walls by pulling them down. This ability basically contains three underwater abilities that are equivalent to Flight Dock and Cargo Hook for flying vehicles and Tow Bar for land vehicles.
Only Year 2 rebuilds like IMF Splorer currently have this ability.
This type contains abilities that can only be used once in a particular level for mandatory purpose and never used for 100% completion or solving puzzles.
Ghost Chipper Ability
Ghost Chipper allows only Patty Tolan to "chip" off the enemies' bubble shield by vacuuming into. This ability can only be used to destroy Mayhem's bubble shield during its boss fight in The Battle for Times Square story level.
- Both Technology and Hacking are shared by five playable characters: Doc Brown, Benny, The Doctor, Cyberman, and Michael Knight.
- CHI, Laser and Spinjitzu are only three abilities to have two functions:
- Laser allows: 1) to melt Gold LEGO Objects and 2) Ice LEGO Objects.
- CHI allows: 1) to channel CHI into an altar and 2) to CHI up and have Super Strength.
- Spinjitzu allows: 1) to activate Screwjitzu Switches and 2) to perform a tornado attack.
- Coincidentally, both CHI and Spinjitzu's second function can be used in combat.
- Characters with Big Transform have a different appearance when they transform:
- Big Transform and CHI are only two abilities to have a special meter to activate.
- However, the meter for Big Transform can recharge to full without obtaining special energy or beating enemies.
- As of Wave 7 of Year 2:
- Both Jake, including his other forms,Chase McCain and Newt Scamander currently stand as characters with the most number of abilities available, with a total of 16 abilities. This is followed by Marceline with 15 abilities, Lord Voldemort and Ethan Hunt with 13 abilities, Finn with 11 abilities and Harry Potter with 10 abilities.
- However Chase technically holds 17 abilities at his disposal if one counts the Uniform Changing Ability.
- Marty McFly currently has the least number of abilities available, with only 1 ability.
- Jacob Kowalski also has only one notable ability (Silver LEGO Blow Up), if you don't count the Character Changing Ability.
- Acrobat Ability has the most number of users, with a total of 19 users. This is followed by Super Strength Ability and Laser Ability with 17 users, Silver LEGO Blowup Ability, Stealth Ability and Underwater Swimming Ability with 15 users, and Flight Ability with 12 users.
- Relic Detector Ability has the least number of users, with only 2 users (Excluding exclusive abilities).
- As of Wave 7 of Year 2, there are lots of different variations of different abilities:
- BMO Docking Stations Ability is a variation of Arcade Docks Ability, which allows gadgets to access special docking stations. While players can access 23 retro games by accessing Arcade Docks to earns medals, BMO Docking Stations only allows players to access the game for solving puzzles and game progress purposes.
- Diffindo Ability is a variation of Laser Ability, which allows characters to cut through special LEGO objects, in this case, Red LEGO Objects. While Laser Ability can both destroy and cut Gold LEGO Objects, Diffindo only allows characters to cut the Red LEGO Walls into pieces to build into objects.
- A-Team Master Build Ability is a variation of Master Build Ability, which has similar usage but only for A-Team Characters.
- Slurp Access Ability is a variation of Mini Access Ability, which has similar usage but only allows characters to pass through the vent, instead of crawl into.
- Interestingly, Finn and Marceline's Cursed Red LEGO Objects ability, together with the Heavy Metal Monster, Sonic Speedster and Stripe's Throne, allow them to destroy Red Demon LEGO Objects but not cut down Red LEGO Walls, while Diffindo Ability allows Harry Porter, Voldemort, Newt Scamander, and Tina Goldstein to cut down Red LEGO Walls but not destroy Red Demon LEGO Objects.
- Wonder Woman and Cyberman are the only characters with the mind control ability and not have magic.